Canvas
An experimental touch-drawing instrument
Canvas grew out of a simple paint program I made for a friend’s kid. While watching it in use, I noticed unexpected effects emerging from multitouch gestures and a handful of simple drawing rules.
I started following those accidents on purpose. Canvas is the result: a drawing instrument built around surprising interactions between simple sets of rules.
If you have issues, questions or other feedback, you can contact me at nick@nickspeelman.com
If you enjoy Canvas and want to help keep projects like this free, you can support the project.